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In Search of New 1.17.1 Stuff!

We’ve begun expanding west in order to load some new “chunks” which should contain some of the new 1.17.1 blocks, mobs, and bioms. I’ve already started to see some, like goats, dripstone, and some of the new blocks and ores like copper. There is a new North / South line on the far western edge of eeTopia. The track is about halfway laid from the South. The easiest way to get out there is to refresh the tickets in any station and grab one for Holey Hills (The hills that are full of holes!). From there you can route to one of the other new stations including TuShallowwells Village, Waterside Pillager Den, or Seasand Pyramid. There is also a station at Woodlamp Village but it is on the far north end of the line and thus auto-routing won’t get you there. You have to instead us manual routing to go as far north as you can then head west until the end, then south – at least until we finish laying track on the rest of the N/S line.

We also had to expand the data center to support the new stations so I’ve added capacity for 10 more station:

Holey Hill station isn’t much right now. But it is a hill and there are holes. It is also wholly defensible though, even at night (except for phantoms) which is nice:

There’s a new looking desert pyramid or temple at Seasand Pyramid station:

And the line runs VERY close to a Pillager outpost. It’s safe (well, pretty safe) so long as you don’t leave Waterside Pillager Den Station. The station there is looking pretty nice too! (no picture unfortunately)

They don’t even like cows!

Unfortunately, forest fires happen in game too. I think Lava started this one:

We’ve started the mapping (just what is below), but there is a lot of open space between the new N/S and only western border to explore, not to mention all around the line itself. We just burrowed straight through so very little actual new discovery unless we flat ran into something (like a goat! Which I did…). Feel free to jump in! If you want to know how to do something, like add rail, or rail junctions, or new stations, just ask and I’ll be glad to explain how those work. We are also open to creative mode for building if you like (just looking to avoid using it to explore via flight or caving, etc.) Enjoy!!

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